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Nothing on your name yet. Play, then come back.
Your scores
Scoreboard
A white cat walks. A blood-red moon watches from the sky, laughs when you die, and grows a little every time you do. Five lives. Then the hill starts over. The last room is the moon itself, and it is not interested in losing.
- Sunny Slope Grass, coins, and a flag that looks close. It is teaching you the shape of a fall.
- Breezy Gaps Lava under the jumps. The purple platforms slide. You will miss the one that moves.
- Cloud Crest Snow. The footing is worse than it looks, and the gaps are longer than your nerve.
- Dusty Dunes Sand, and red things that already know the length of their patrol.
- Sugar Rush Candy colors. The monsters do not care what color they are.
- Crystal Caverns The cave glows so you can see what is about to reach you.
- Quiet Graves Darker than the other hills. The pale stones are the only bright thing, and they are not on your side.
- The Moon's Lair Teeth, an eye laser, meteors, and monsters it calls in. Five hits to win. It gets faster every time you land one. You will not land five.